With the evolution of video games, which grow larger with each new generation, fast travel mechanics have also become customary.
Whether simply through an interactive map or by integrating it into the gameplay, its presence is a common denominator among the biggest worlds.
However, there is a selection of creative titles that go beyond what we are used to regarding immediate movement, creating meaningful approaches, and giving a better sense of immersion.
Therefore, if you’re tired of the same dull icons and black screens often employed to get from one place to another, here are ten games with interesting fast travel systems.
10 Marvel’s Spider-Man 2
A Technological Feat
Marvel’s Spider-Man 2 is among the titles with the best movement mechanics in video game history, and that also includes its fast travel system.
Insomniac Games offers a fast travel system that works in the blink of an eye, allowing you to choose any point on the surface and travel to it without waiting.
Marvel’s Spider-Man 2 also presents a superb transition between the interface and the game’s world, seamlessly connecting both, unlike your usual open-world experience.
Although the system doesn’t stand out for its innovation, it’s so surprising and mesmerizing that it was impossible not to place it on this list.
9 Red Dead Redemption 2
Cinematography at its Best
Red Dead Redemption 2 features one of the most spontaneous and enjoyable settings of all time, designed with such perfection that it’s normal for players to prefer to move around on their own.
Nevertheless, the title has an immersive system that lets you hire stagecoaches or buy train tickets to travel between locations, thus merging with the game world.
Related
10 Largest Open-World Video Game Maps, Ranked
Are video games becoming too big? These titles with the largest open-world maps don’t think so.
Still, if you’re like me, you’ll prefer the interesting middle ground of the auto-ride, which automates traditional horseback travel with cinematics worthy of the best Western films.
It’s perhaps not the most functional or fast model, but it’s a sensible blend of immersion and spectacle to create a fascinating fusion.
8 Darksiders
God of War’s Precursor
Before God of War turned the Yggdrasil tree into an excuse for the technical limitations of the time’s hardware, Darksiders was already doing it a decade earlier.
In that regard, War’s adventure lets us travel between zones through the merchant Vulgrim, who uses Serpent Holes to reduce our travel distance. Whenever you find him in a new area, you unlock another travel point that further enables the game’s interconnectivity.
It’s a simple system where small platforming sections allow you to shorten paths. However, if you consider the outstanding artistic design of its portals and the concept’s novelty for 2010, you get a work worthy of recognition.
7 Kingdom Come: Deliverance
Real-time Dangers
If we talk about games that strive to make you feel at one with their universe, it’s difficult to find competition for the medieval experience of Kingdom Come: Deliverance.
For this reason, its fast travel system is neither immediate nor safe. Instead, it unfolds in real-time and lets you experience the same things that could happen if you were traveling by yourself, just in a board game format.
As a result, the system is an excuse to take advantage of tabletop games’ structure and aesthetics, appropriately conveying the title’s sensations through other means.
Any Kingdom Come: Deliverance player would recommend not using it, and I agree. But again, this list is about the most interesting systems, and this one definitely is.
A Pick-Up Boss
Metal Gear Solid 5: The Phantom Pain’s emergent gameplay has so many remarkable situations that I fell in love with its extravagant approach from the first moment.
Many elements could justify my affection for the last entry of Kojima’s franchise. However, its fast travel system, in which you hide in a box so that a truck can take you to another point on the map, is something I will never forget.
You can move between Delivery Points without any problem, but you have to pick up each location’s invoices to enable fast travel. So, the game forces you to explore the terrain at least once before being able to take advantage of it.
Regardless, what I like most about the system is how it takes an unmistakable symbol from Metal Gear Solid and turns it into a highly functional and even immersive mechanic.
5 Far Cry: New Dawn
Jumping Points
Far Cry: New Dawn is a decent game at best. It doesn’t excel in mechanics, story, characters, or anything else that distinguishes the franchise, but its fast travel system is satisfying in ways I can’t explain.
Firstly, because it’s fun to clear out locations from enemies, but especially because doing so gives you access to the Air Drops that take you to the sky to easily navigate the map with your parachute and wingsuit.
Taking over a bandit outpost and doing an Air Drop from it to go and free another one is an addictive cycle, and by far the best thing about Far Cry: New Dawn.
I emphasize the title isn’t noteworthy, though I would play it again just for the dopamine provided by such a simple but compelling system.
4 Death Stranding
Fragile Teleportation
Death Stranding is all about travel. The entire game’s proposition revolves around moving from one place to another, so tackling fast travel was no easy task, as a poor implementation would completely ruin the experience.
Therefore, the game strikes a nice balance by allowing you to fast travel without cargo. You can’t complete deliveries with it, but you can make them easier to finish.
Related
10 Games You’ll Either Love Or Hate
Games like Death Stranding and Fortnite can be extremely divisive, with sizable groups of both fans and detractors.
With Fragile’s help, whose ability fuels Death Stranding‘s message, you develop a vivid connection to the character and the universe surrounding you.
It’s a logical but fantastic system, being forgiving and creative while also challenging and familiar.
3 Hollow Knight
An Emotional Journey
Fast travel mechanics are often a convenience at the player’s command, so the narrative depth Hollow Knight grants to its own system becomes even more unique.
Like Death Stranding, the game ties fast travel to a character—in this case, The Last Stag, the final member of an extinct species who continues his job of transporting the inhabitants of Hallownest dutifully.
Related
10 Best Indie Games On Steam Deck
The Steam Deck is an absolute beast of a handheld, able to run just about any indie game you could want, and these are the best.
With multiple dialogues and a personal quest, he’s an NPC with whom you develop an indescribable affection, especially since he’s your main companion during the adventure.
I don’t want to go into details for the sake of avoiding spoilers, but although Hollow Knight‘s fast travel is straightforward, it’s unforgettable due to how it makes you feel safe when seeing its stations.
2 Dragon’s Dogma 2
Relentless Immersion
Despite everyone hating it, I proudly admire Dragon’s Dogma 2’s fast travel. It prioritizes the spontaneity of its epic over the player’s convenience, forcing you to do deep research and think carefully about each expedition you’ll make.
You can pay for carriages to take you, but it only works between major cities, and there are only a handful of them on the entire map. However, the game features a system of extremely expensive teleportation stones and crystals you can use to get around quickly.
Given they’re a valuable resource, figuring out where to manually place crystals and when to use stones to activate them is a sensitive management experience in times of trouble.
Dragon’s Dogma 2 is just as unforgiving as the first, which is why it’s my favorite game of 2024. In times when comforts are common, it’s refreshing to see a system that’s a reflection of a turbulent setting rather than a convenient one.
1 World of Warcraft
The Art Of Traveling
World of Warcraft is one of the most seminal video games of all time, pioneering a bunch of mechanics like fast travel, which to this day draws on Azeroth’s influence.
Given its massive universe, Blizzard implemented an entire structure that respects the mythology and economy of the MMORPG, making use of a complex and interconnected system with endless possibilities.
Mages can open portals, Hearthstones can return you to the taverns, Warlocks can perform summoning rituals, and flight paths can take you everywhere—World of Warcraft tackles every imaginable form of fast travel, and they’re all a thematically coherent marvel.
It’s not only the most varied system, but also the most entertaining and the most immersive. World of Warcraft is a historical classic, and its presence at the top of this list is another reminder of why.
Next
Dragon’s Dogma 2’s Rejection Of Fast Travel Is What More Games Need
Convenience isn’t always best for a game.
